What is the monster skulls system?
It's a dynamic system where skulls imbue monsters with various stats, adding an element of unpredictability to encounters. There are four types of skulls: white, orange, red, and black, each bestowing distinct enhancements upon the creatures they adorn.
White Skull:

You can find some monsters with white skullls and they got some stats:
| Give you 10% extra experience |
| Monsters have |
| 10% extra health |
| 10% extra speed |
| 10% extra damage reduction |
| 10% extra damage penetration |
Orange Skull:

You can find some monsters with orange skullls and they got some stats:
| Give you 30% extra experience |
| Monsters have |
| 30% extra health |
| 30% extra speed |
| 30% extra damage reduction |
| 30% extra damage penetration |
Red Skull:

You can find some monsters with red skullls and they got some stats:
| Give you 50% extra experience |
| Monsters have |
| 50% extra health |
| 50% extra speed |
| 50% extra damage reduction |
| 50% extra damage penetration |
Black Skull:

Black skulls assigned only to the bosses, so every monster with a black skull is a boss.
